Metro Exodus leads the charge in a packed new issue of games™. We catch up with developers far and wide to get you the latest on 4A Games’ latest, Creative Assembly, id Software and much more. Let’s take a closer look at how games™ 204 came together.
The journey of 4A Games is rather similar to that of its latest FPS offering as the studio looks to step out from the dark depths of a more contained game series and spread its wings with something more ambitious. Simultaneously, it has become an international studio, as we found out visiting its new Malta base. While the studio’s heart remains in Ukraine, its new direction lives in Malta and we we delighted to take a look behind the scenes at how it has handled the transition and the impact events in and out of the studio have had on how Metro Exodus has taken shape.
It was fantastic to get a closer look at the way id Software is building on the successes of 2016’s Doom and to hear from its development team. What stands out more than anything else for us is that the team has clearly identified the unique qualities of its Doom reboot and looked to double down on them with every new feature being introduced. The standout example is a new meat hook that attaches to the shotgun and not only helps with fast traversal, but also dragging you in closer for the kill.
Total War: Three Kingdoms
Creative Assembly is bringing a lot of interesting ideas and new features to this new Total War offering, not least of which is possibly its most involved and tangled narrative binding the experience together. A mix of real events and fictional embellishments from Romance Of The Three Kingdoms are combining to make a new war sim that has plenty of combat detail, but some fun driving elements behind it. You can hear from the devs themselves how all of that is being balanced.
Are Games Getting Better At Representation?
It feels like we’re seeing more and more LGBT+ characters in videogames, but why is that important and how can game developers do more? We spoke with representatives of the LGBT+ gamer community who are driving the debate forward as well as game developers like former BioWare creative director Mike Laidlaw and Dream Daddy developer Leighton Gray to see how they think things have evolved in the games industry, what mistakes have been made, and how things can be better.
We’ve got some big hitters in Access this issue with some important hands on impressions and latest deep dives into big new titles, not least Red Dead Redemption II, which is fast approaching release. We would like to highlight a couple of exciting indies this issue as well with VR dolphin exploration experience Jupiter & Mars from James Mielke’s (of Lumines, Child Of Eden and Kongetsu games™ column fame) new studio and Gris, which is a gorgeous new platformer you can expect later this year.
Reviews: We Happy Few, Overcooked 2, Flipping Death, WarioWare Gold, Donut County, Semblance, The Banner Saga 3, Dead Cells, State Of Mind, Guacamelee! 2, The Persistence
Retro: The complete guide to SNK arcade games, behind the scenes of Ex-Mutants, retro interview with The Oliver Twins and why Beyond Good & Evil was a game changer
games™ 204 is on-sale now – you can buy it in stores or online from MyFavouriteMagazines.co.uk