You might have thought that solving season 1’s nine bizarre cases would have cleared the books on spooky crime in Twin Lakes, but you’d have thought wrong. Those schmucks at Spooky Doorway have crafted a whole new season of paranormal puzzles for you to investigate, starting with finding Officer Dooley!
That’s right, at the end of season 1, everyone’s favourite character named Patrick Dooley, got himself lost in the Darkside… Only you and McQueen can save him. Heck, only you and McQueen will even look.
“But guuuUUuuuuyyyss!” we hear you cry, “I didn’t play season 1, I don’t know what any of this means!” - don’t worry, you can play it right blooming now! We’ve even set up a tier for people who want to buy both copies. But, if you’d rather skip over season 1 (for some eldritch reason) then it’s worth mentioning that The Darkside Detective is modelled off classic cartoons like The Simpsons, meaning it’s a series of stand-alone stories. You can dive straight into season 2 right off the bat and start enjoying the award-winning comedy that has won the hearts of many. We’ll even include a ‘PREVIOUSLY ON’ to bring you up to speed. Netflix ain’t got squat on us.
The Darkside Detective Season 2 will be available on Mac, PC, Linux and Nintendo Switch.
Where cultists crawl, where demons dwell, where the occult… occults? you’ll find Detective Francis McQueen, of the criminally underfunded Darkside Division.
When evil darkens the doorsteps of Twin Lakes City – hell, even when it just loiters around shop fronts or hangs out in shady alleyways – he’s there, ready to investigate the cases that nobody else will. He is The Darkside Detective.
The Darkside Detective is a classic point and click adventure game with a distinct sense of humour. Season 1 came with six cases and had three extra cases added post launch. Season 2 will also contain 6 cases, each containing 45 plus minutes game play.
Join Detective McQueen and Officer Dooley as they investigate these bizarre cases ranging from the occult to the supernatural, anything is possible in this adventure game.
Twin Lakes is just like any other American city – mean streets, twenty-four hour diners, trans-dimensional doorways… wait, no. No, that last thing isn’t right. It is, in fact, far from right. But it is common in Twin Lakes.
Something is wrong in the city, an evil exists here, overlapped but out of sync with the world as we know it. A place that shouldn’t exist, but does. A place that goes unwritten about in their papers, full of things that go unjudged in their courts. A place that Lonely Planet described as “Indescribable.”
When flesh-hungry tentacles rise from the sewers, when the moon shines extra red, and when one sock goes missing from the dryer, you can bet that somehow the Darkside is involved…
Season 1’s nine cases brought us across the city of Twin Lakes, investigating incidents at the local library, the subway, the museum, police station, the woods, local shops, homes and more. Season 2 takes us to places both familiar and new:
Including a trip overseas…
...to sunny old Ireland
And, of course, we’ll explore more of the Darkside itself...
You might ask how a city operates when the forces of evil are around every corner and in every coffee shop (hogging the nice window seats and bathroom stalls right when you need them). Well, ignorance is bliss and the people of Twin Lakes are pretty blissful. Most don’t even believe anything strange is going-on. But thanks to people like Police Chief Scully and Detective McQueen there are a few precautions against the darkness – occult items are banned, vampires are on a no-fly list and there is the Darkside Division, the two-man operation responsible for enforcing the more esoteric rules of Twin Lakes and investigates strange goings-on across the city. McQueen and his sidekick Officer Dooley are, for better or worse, the first and last line of defence against things that go bump in the night (things that go bump during the day are the jurisdiction of another department).
Even now McQueen still isn’t sure what Scully witnessed to finally open her mind to his requests to start up the Darkside Division. For months she had been rejecting it over and over and suddenly, one day she called him into the office to approve it. She never explained why, but since then she’s been funding his investigations and covering for him when things go slightly awry… She’s from a prominent family in the city, and in fact, she’s the new mayor’s twin sister. Strangely, though, McQueen could swear he remembers her telling him she is an only child...
Raxa is a student in Twin Lakes University (majoring in the occult and minoring in computer science). To help pay for her tuition fees, she’s become an Inspooktor - a franchise of ghost hunters, most of whom are charlatans on late night cable access. Raxa’s seen things, though, real things. As a result, she’s become an ally to The Darkside Division helping with technical matters on a few cases.
Most things in Twin Lakes have a Darkside counterpart and our heroes are no exception. Chief Ghouley and Special Agent McScream have their fair share of run-ins with McQueen and Dooley, usually over jurisdictional affairs.
Their personalities are mirrors to that of McQueen and Dooley, with Ghouley being competent but cold and McScream being unhinged, howling at the moon and speaking in riddles.Twin Lakes boasts a population of 75,666 residences (nobody is sure if the Darkside has census data). Season 1 introduced us to over 140 of them, but that still leaves a whole lot of new faces for us to meet!
We don’t want to give too much away, but there are still all manner of wibblies to investigate in Twin Lakes. Some cases we’ve subtly set up in season 1, while others have freshly baked in our brains!
Without discussing the mysteries themselves, season 2 will see the guys taking on a fun fair, a retirement home, an amateur wrestling circuit and their scariest case yet - their high-school reunion!
The Darkside Detective is developed by Spooky Doorway, an Irish studio made up of three devs who met on a cursed island off the Irish coast. They formed a pact to work together on something, but had no idea what. One game jam later (and with the help of several wonderful friends) The Darkside Detective was born.
Those three devs were (and, barring some slight loss of self, continue to be):
*Characters appearing in the game will have your appearance and name, but final say on their actions and dialogue sits with Spooky Doorway. We'll endevour to ensure you say or do nothing embarasing or offensive, but it will be in tone with other characters in the world.
Milestone 1 - get the cash!
Milestone 2 - make the game!
Milestone 3 - deliver it!
Milestone 4 - profit!
“Hold up, chums - why are there no dates on any of these milestones?”
Ooooh, you caught us! We know from making Season 1 and the additional cases that came afterwards that each case takes the time it takes. As the world gets bigger and cases get longer, we want to make sure that quality doesn’t drop. That’s not our style, daddios. To give us the room to do deliver that quality we foresee an 18 month dev cycle. As most things in The Darkside Detective are bespoke - the gags, locations, puzzles, music, etc - we can’t break it down more than that (sometimes a case goes really smoothly, sometimes it needs a lot of iteration ), so instead of a timeline, have this nice cakechart (we don’t like pie) of where the money is going:
“Yeah guys, why the Kickstarter? You already made the first one, didn’t that make you enough cash? Jeez!”
Good question, fictional friend. Yes, the Darkside Detective Season 1 made us some cash, but a lot of that went into porting the game and making new content for it. More is being invested into further ports and localisation of season 1. And, as we made season 1 with no budget, we had some debts to clear. We do however have some money left over, which is going into Darkside season 2. But games aren’t cheap to make and we need a little help to bulk out what we have. That’s why we’re only looking for €35k. Games costs a lot of money to make and businesses are expensive to run, after all!
Also, this Kickstarter will give us an idea of how much interest there is in a season 2. We’re old people and don’t know how much time we have left. We want to make sure that if we sink it into a season 2, that people will want to play it. Otherwise we’ll just go outside and play with our families and pets.